Author Topic: ARMA3 - 5th March Alpha  (Read 3230 times)

Cully

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Re: ARMA3 - 5th March Alpha
« Reply #15 on: March 06, 2013, 09:37:31 PM »
Will the servers be live from now until release?

[TiG]Lucutus

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Re: ARMA3 - 5th March Alpha
« Reply #16 on: March 07, 2013, 02:08:51 PM »
Bought it ARMA3, moved BF3 off the SSD to the HDD, and going to install ARMA3 to the SSD shortly (after I grab down todays TV stuff:P ).

What's the best way of moving individual games syco?  Manually, Steamtool or something else?

[TiG]Lucutus

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Re: ARMA3 - 5th March Alpha
« Reply #17 on: March 07, 2013, 02:09:24 PM »
Will the servers be live from now until release?

Probably till its' beta release, I'd imagine.

[TiG]JimeatsLans

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Re: ARMA3 - 5th March Alpha
« Reply #18 on: March 07, 2013, 02:20:50 PM »
Pretty cool if that's the case. I'll pick it up eventually but probably not for another month or so.

I remember trying to get people to play ArmA II ages ago and everyone laughed cause it was slow paced and boring!

[TiG]Lucutus

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Re: ARMA3 - 5th March Alpha
« Reply #19 on: March 07, 2013, 05:24:54 PM »
Just leaving this here so I can check it out later...

https://www.youtube.com/v/G8vrbzNYEwM

[TiG]the_syco

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Re: ARMA3 - 5th March Alpha
« Reply #20 on: March 07, 2013, 05:40:40 PM »
What's the best way of moving individual games syco?  Manually, Steamtool or something else?
Steamtool is meant to be great (never used it myself) if you're swapping games between your drives often, but I find if I'm moving something, I just point the loader (Steam, Origin, etc) to the new location, exit the loader, move the game to the new location, start the loader, loader will usually start "downloading" the game, see it's there, and suddenly go from 3% to 100%.

[TiG]ABE

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Re: ARMA3 - 5th March Alpha
« Reply #21 on: March 07, 2013, 06:39:34 PM »
them new stances are pretty cool could take a while to get them working perfect in combat tho lol can see alot of crazy fingers

[GIT]Fairy

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Re: ARMA3 - 5th March Alpha
« Reply #22 on: March 08, 2013, 08:54:20 AM »
Its a pity the island didnt have more variety to it, just 2 built up areas?  Needs more villages etc.

[TiG]Grim

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Re: ARMA3 - 5th March Alpha
« Reply #23 on: March 08, 2013, 01:57:22 PM »
Its a pity the island didnt have more variety to it, just 2 built up areas?  Needs more villages etc.

To be fair it's only the arma 3 version of utes this is the main map


[TiG]Lucutus

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Re: ARMA3 - 5th March Alpha
« Reply #24 on: March 08, 2013, 02:02:26 PM »
Chokepoint in the middle of the landmass there...

1. Go to 'Outpost'.
2. Setup a toll bridge.
3. Profit.

[GIT]Fairy

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Re: ARMA3 - 5th March Alpha
« Reply #25 on: March 08, 2013, 04:24:34 PM »
A troll bridge?  And annoy everyone passing?

[TiG]the_syco

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Re: ARMA3 - 5th March Alpha
« Reply #26 on: March 08, 2013, 05:48:00 PM »
A troll bridge?  And annoy everyone passing?
That sounds awesome. A wall of baseparts, and a mine filled road in the middle :P

[TiG]Lucutus

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Re: ARMA3 - 5th March Alpha
« Reply #27 on: March 08, 2013, 05:50:02 PM »
We could play this over local ingame voice comms when someone tries to cross...

https://www.youtube.com/v/woySeSNBL3o

[TiG]Boru

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Re: ARMA3 - 5th March Alpha
« Reply #28 on: March 11, 2013, 10:35:08 AM »
Just had a look at armaholic there, mad number off addons/mission for arma 3 up already.
Load of MP mission might be worth looking into a few for some night in the future. Sure to
be a few good ones in there  :?:

[TiG]Boru

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Re: ARMA3 - 5th March Alpha
« Reply #29 on: March 14, 2013, 07:35:02 AM »
Anyone that got arma3 alpha gets 3 alpha-light invites to give away today.
Most of us bought it but if anyone didn't  here's a chance to play it for free.
Let us know here if you want one  :salute: